avevale_intelligencer: (Default)
[personal profile] avevale_intelligencer
I'm finally starting to work on dead-tree editions of the novels so far piblished on Avevale. There will be two Nyrond volumes, one for OIK (when it is finished) and one for Lost Goats and some extra bits and bobs, some of which you may not have seen. Those will be designed like the Austin.

This is my first pass at Tetrad:




I'm not entirely happy with it--it's a compromise, and it's very generic, and the models are clearly models--but when you can't paint you do what you can do, and I'm still happy with my two fonts, and I honestly don't think the blurb is bad.

Next up is Oonaverse. No idea.

Anyway, that's one done.

Originally posted on http://avevale_intelligencer.dreamwidth.org. Comment here or there or both if you wish.

Date: 2014-01-27 02:07 pm (UTC)
From: [identity profile] dickgloucester.livejournal.com
The general format of the cover is ok, but - and it's a big but - the horse/unicorn is really, really wrong. The forelegs are stuck on all wrong; the genitalia are not much like anything I've seen on a horse and look as though they've been stuck on with bluetack and as such draw the eye unerringly; the back legs seem odd at the thigh, the haunch is like a bustle - the haunch does not stick out like that when a horse rears. It's really not a good horse. Can you find another model?

Oh, and I'm definitely buying this when it's out.

Date: 2014-01-27 02:59 pm (UTC)
From: [identity profile] zanda-myrande.livejournal.com
Can I find another model? Sadly, not for free. :) The basic horse came free with DAZ Studio, and I splurged two quid for the unicorn mod. As with everything else, you gets what you pays for, and more realistic horses tend to run into double figures. I did intend to blur out the wossnames, though; they do look a bit human-sized for horse tackle (unless the phrase "hung like a horse" has been ironic all this time). I can take care of that at least.

There's not much else I can do apart from giving up on the notion of a picture altogether. I spent hours yesterday trying to bring off a simple sandstone tetrahedron against a starfield. Found out how to make a tetrahedron, textured it, positioned it, lit it, rendered it, and for some reason the edges came out bent so that it just looked like a stretched cube. At which point I gave up.

Horse aficionadoes will have to excuse me, I'm afraid. Or donate to avevale.org so that I can afford some decent models. :D

Profile

avevale_intelligencer: (Default)
avevale_intelligencer

April 2019

S M T W T F S
 123456
78 910111213
14151617181920
21222324252627
282930    

Most Popular Tags

Style Credit

Expand Cut Tags

No cut tags
Page generated Jun. 29th, 2025 01:33 am
Powered by Dreamwidth Studios