Air Stream
Aug. 27th, 2005 04:32 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
First, by a fraction, comes the rainstick, just hinting; and then the first guitar spinning its steel-strung pattern, intricate, delicate, enduring. The pattern will not change. Yearning electric, high above like wind in wires. Bass, grounding, dark and deep, leading the music through successive chord changes around the unchanging pattern. Unresting, it moves on, lured occasionally by tantalising hints from the rainstick. Round its sequence of chords and back to the home key, but not to rest, never to rest. Flute, like the call of a desert bird, here and then gone; and the quest continues, only to fade on the air, unresolved.
This music speaks of far horizons, of heathaze, and something other. Long roads, distant mountains, and something other. Something intricate. Something enduring. Darkness. Depth. Yearning.
And the hint of rain.
This music speaks of far horizons, of heathaze, and something other. Long roads, distant mountains, and something other. Something intricate. Something enduring. Darkness. Depth. Yearning.
And the hint of rain.
no subject
Date: 2005-08-27 03:50 pm (UTC)no subject
Date: 2005-09-02 10:45 am (UTC)The most recent Myst games have had some awesome music, and the latest one sounds to be no exception. The composers are Tim Larkin and Jack Wall. (The first two weren't bad either, but were let down a little by the limited facilities available at the time. You can do a lot more when you can hire an orchestra...) I have all the soundtrack albums except Myst 4, which for some insane reason wasn't released over here.