Point one: "good enough" is a subjective judgment. For some, everything RTD does is brilliant, for others it's rubbish, for most of us the truth lies somewhere in between. So everyone's definition of "good enough" will vary.
Point two: I have encountered many reviews and fan posts which speak of a good story let down by bad FX; no question of forgiveness there. And to some extent I think it's become a game; people look for holes in the FX rather than allowing themselves to be engaged in the story, however good it might be. They deliberately remain detached, and I don't know a storyteller good enough to overcome that, unless it's Doctor Lao.
Point three: ideally, you're right, I should be able to ignore the carping, even when I am in the middle of a crowd of fans all doing it at the tops of their voices while I'm trying to hear the dialogue over the shouting. (Ah, memories of Hackney and Janet Ellicott's living room...) But of course that doesn't work. Once the attention is drawn to a visible matte line or a dodgy model it's impossible to un-notice it again, like not thinking of a specifically hued animal. I used to be able to watch the last episode of "Robot" and not even notice the disparity between the tank and the eponymous automaton. Now I have to metaphorically stick my fingers in my ears and go LA LA LA because someone mentioned it in my hearing and broke my link to the story.
It does spoil the enjoyment, just like someone explaining the magic trick, and while for politeness' sake you don't mention it at the time, there's no point in pretending it doesn't happen. You just wish that they would exercise a similar politeness and keep their little triumphs to themselves.
no subject
Date: 2009-12-26 02:31 pm (UTC)Point one: "good enough" is a subjective judgment. For some, everything RTD does is brilliant, for others it's rubbish, for most of us the truth lies somewhere in between. So everyone's definition of "good enough" will vary.
Point two: I have encountered many reviews and fan posts which speak of a good story let down by bad FX; no question of forgiveness there. And to some extent I think it's become a game; people look for holes in the FX rather than allowing themselves to be engaged in the story, however good it might be. They deliberately remain detached, and I don't know a storyteller good enough to overcome that, unless it's Doctor Lao.
Point three: ideally, you're right, I should be able to ignore the carping, even when I am in the middle of a crowd of fans all doing it at the tops of their voices while I'm trying to hear the dialogue over the shouting. (Ah, memories of Hackney and Janet Ellicott's living room...) But of course that doesn't work. Once the attention is drawn to a visible matte line or a dodgy model it's impossible to un-notice it again, like not thinking of a specifically hued animal. I used to be able to watch the last episode of "Robot" and not even notice the disparity between the tank and the eponymous automaton. Now I have to metaphorically stick my fingers in my ears and go LA LA LA because someone mentioned it in my hearing and broke my link to the story.
It does spoil the enjoyment, just like someone explaining the magic trick, and while for politeness' sake you don't mention it at the time, there's no point in pretending it doesn't happen. You just wish that they would exercise a similar politeness and keep their little triumphs to themselves.