An idle question...
Apr. 14th, 2008 04:26 pmI'm not sure what a tier 1 Fortune 500 company is, but is it likely that they would have a senior software developer with a number of servers and a dozen programmers at his disposal with enough spare time, resources and autonomy to decide to develop an MMOG on the spur of the moment?
I ask because this is apparently what has just happened on the MOUL forums. The person in question has a prose style which is somewhat more redolent of a barely educated fifteen-year-old, but I've learned not to judge by that kind of thing. But I would have thought someone in that sort of position would be kept fairly busy earning the company's investment in him by doing what they tell him, not indulging himself like this. I'm loth to call BS without knowing more about the situation, but I'm a touch sceptical.
I ask because this is apparently what has just happened on the MOUL forums. The person in question has a prose style which is somewhat more redolent of a barely educated fifteen-year-old, but I've learned not to judge by that kind of thing. But I would have thought someone in that sort of position would be kept fairly busy earning the company's investment in him by doing what they tell him, not indulging himself like this. I'm loth to call BS without knowing more about the situation, but I'm a touch sceptical.
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Date: 2008-04-14 04:07 pm (UTC)no subject
Date: 2008-04-14 04:54 pm (UTC)Having said that I doubt they would expect one of the staff to use office resources and time to design a game unless it was something being developed on the back of it.
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Date: 2008-04-14 08:16 pm (UTC)no subject
Date: 2008-04-14 05:10 pm (UTC)ETA: ... or whether such an employee would be kept busy enough on the job he wouldn't have opportunity to steal time from his employer?
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Date: 2008-04-14 05:56 pm (UTC)Come to think of it, middle managers in my last job (as opposed to grunts like me) weren't monitored at all as far as I could tell, so I suppose he might be in a position to do it on the sly...
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Date: 2008-04-14 06:13 pm (UTC)He's persuaded senior management the company could make money from this game.
He's got permission to use otherwise unused development machines in his spare time, and persuaded some like-minded fellow employees to join him in their spare time.
It's a research or training project, finding out about a new technology of some sort on something that doesn't matter if it fails.
He's about to get fired (or, if an entire team of a dozen programmers are none of them monitored enough for anyone to notice, lose his job when the company goes under).
He's a barely educated fifteen year old making stuff up.
Some of these seems unlikely.
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Date: 2008-04-14 08:11 pm (UTC)Something you're missing, though, is a good programmer is not a drone who only does what she is told. She would be creative, curious about new and better ways to write a block of code, and any managers worth their salt would encourage their best and brightest to play around. Some of the best code comes from
unauthorizedtangential experiments.Kind of like writing. If your publisher tells you to work on that trilogy, and you also produce a smash hit on the side, who's going to complain whose time you were on?
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Date: 2008-04-14 08:46 pm (UTC)Do you actually know any managers like that? Or more precisely, do you know any companies which allow their managers to give that sort of permission? In the past, yes (the first company I worked for actually scheduled several hours per week per person, at all grades, for them to "improve themselves" -- reading periodicals (whether related to their work or not), writing their own programs, making paper aeroplanes, whatever), but these days there are continual reports about employees "wasting time" and the senior management (beancounters, mostly) want everyone to be working 110% of the time only on company activities.
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Date: 2008-04-14 10:20 pm (UTC)