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[personal profile] avevale_intelligencer
I was boggling earlier at people selling EVE Online money and resources in the real world. Having played the game for a little while, I’m beginning to see the point.

EVE is actually extremely dull. It’s been described (not by me) as a glorified screen saver, and you do spend the vast majority of your time watching your ship zooming through space or hanging in a hangar. You never see people, or planets, or even yourself, apart from the portrait on your character sheet, which always comes out looking like a bus pass photo. There are three things you can do: trade, mine asteroids, or fight. And to do any of those effectively you need to upgrade your ship, your weapons and your skills. And that comes pricey.

So you start out like a first level mage in a game full of amped-up heroes. I got a very generous leg-up from Rolf and Carole’s characters, but it’s still going to take me months of play to get to a point where I would dare to get into a fight, or mine in a belt where there’s a chance of finding something worthwhile (the rare and expensive minerals are only found in belts where you’re liable to be jumped on by half a dozen bigger ships before you’ve got your laser warmed up). Trading is the safest way of making ISK, but also the most boring. The game is addictive, but it’s the addiction of constantly deferred expectations: maybe next time I’ll make enough to get a bigger rail gun/cargo hold/whatever… Just like real life, in fact.

Compare and contrast. I’ve played Riven, Exile and Uru several times now, and I never get tired of them. There’s always a pay-off, not somewhere nebulously down the line but right there. If I remember to do the moves right in Voltaic I will get the ride at the end, and it’s always breathtaking. Cyan remembered to bring the fun. The designers of EVE left it on the hall table.

I’ll play the trial period out and see how I feel then. It is reminding me of the song I wrote about Elite and similar games, way back in the mists of time…

You load sixteen tons, and what do you get?
A fifty ISK profit and a hundred ISK debt.
Saint Dismas come and get me, I can’t take no more—
Galactic trading is a h*ll of a bore!

Date: 2005-07-08 11:53 am (UTC)
From: [identity profile] demoneyes.livejournal.com
Caveat: I say this from the position of having played Eve for almost 2 years, 20M+ skillpoints, owning 4 battleships (one an Amarr Navy Apoc) and having 700 million isk in the bank (it would be more but I just gave 2 billion isk to my corporation to buy some of the new freighter blueprints) so I'll understand if you're doubtful, but...

Eve is not a game where you need months of play before you get into a fight. Okay, it probably takes a couple of weeks to afford/train enough to go swat some bijou rats (maybe one week if you have a generous friend [you do btw!]) but not months.

Some Eve players even see this as a good thing - Eve is not an instant gratification game and so this initial workup period weeds out a lot of munchkins (probably not the right term but I'm sure you know what I mean) who just want to jump into a battleship and start killing things.

The biggest problem with Eve - and one which has stopped more people playing than any other - is that it's very unforgiving, and the universe is if not full at least relatively widely populated with griefing bastards. You can usually avoid them if you're careful - (cross fingers) I've not been "podkilled" yet in aforesaid 2 years - but you do have to be careful anywhere below 0.5 (or if in a corp or alliance with war enemies). So fly safe! :-)

Date: 2005-07-08 12:31 pm (UTC)
From: [identity profile] zanda-myrande.livejournal.com
And that's another thing. It was hard enough before, and now they're flinging a war at us??

I'm not giving up on it yet, as I said. I should know in a month if I'm enjoying it enough to pay real money to stick around, if what you say is true. It's still a game where you need a good book for the long hauls...

(BTW, I passed someone by the name of Evil RedEye last night and thought of you... :) )

Date: 2005-07-08 08:04 pm (UTC)
From: [identity profile] demoneyes.livejournal.com
My main character is 'Lucre', currently hanging around in Tash-Murkon down in Amarr space. I've been working the level 4 Amarr Navy agents down there for a few months (lots of very violent but very lucrative kill missions) but now they've nerfed missiles/Ravens and rat bounties plus upped the difficulty on some missions things could be trickier!

Date: 2005-07-09 12:24 am (UTC)
From: [identity profile] zanda-myrande.livejournal.com
Maleus Garamite, master of the reasonable ship "Zonko the Wonder Yak," currently lost somewhere in (I think) Minmatar space.

What does "nerfed" mean?

Date: 2005-07-10 08:13 am (UTC)
From: [identity profile] jahura.livejournal.com
I've always wanted to try that game - to me it sounded like Trade Wars with fancy graphics. I was rather impressed with some of the websites created by online players representing their alignments.

Sometimes the excitement of the game is what one can improvise within the rules that no one ever thought of. I had a character that had a lucrative side business in minesweeping, for example. ;)

Date: 2005-07-10 11:43 am (UTC)
From: [identity profile] zanda-myrande.livejournal.com
Welcome to LJ, my dear!!!

EVE can have the occasional fun moments, usually when you're in a group with other players, but it could be the timesink to end all. I'm kind of glad there's actual money involved--that means if I stay with it it'll be because I really want to (and because we're doing better enough that I can afford it...)

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